Raven Shield 2.0 [Mod]
Zo te zien is er een Rainbow Six mod in de maak, ziet er best belovend uit. Hopelijk komt 'ie snel uit.
http://www.rvsgaming.com/modules.php?nam...pic&t=3037
Citaat:Let's start by giving you a reason as to why we have chose to do this, why we are so
very passionate about this development. It cannot be denied that in the recent few years
Rainbow Six has taken a turn towards the generic gamer, who has sought to play for a
pick up and play experience. Rainbow Six was the cornerstone title in a long series that
gave birth to a new franchise. While Ghost Recon stole the limelight in ground war, it can
only owe it's lifespan to it's forefather, Rainbow Six. Rainbow Six was the work of a man
we proudly support. Tom Clancy, a known and respected author brought the Jack Ryan
series into the political thriler genre in an explosive entry, but it was team RAINBOW that
really took it to the global level. We are here to continue the works and efforts of a legacy
that without our help will quickly evaporate in the heat of the new generation of videogames.
What we offer in Rainbow Six: Raven Shield 2.0 is the "FINAL" patch to bring closure to
a game that needed all the tender, loving care that we, the community could give. We have
offered HD Textures, you said more. You said better Characters, we delivered our word.
We said more realism, you said YES! and finally, you said revive our game. We promised.
Without a doubt, we stand as a collective community on the forefront of extinction in a set
of videogame catastrophes; Lockdown, Critical Hour, Vegas & Vegas 2. It is time we all
set the standard of videogaming as *THE* community that offers both advice and critique.
So, without any further hesitation, i will proudly offer the final development features for our
build, and with some help i can gaurantee it will be far better than even i expected. Can we
also make sure to give full credit to our contributors, and i mean that by posting in response.
Rainbow Six: Raven Shield 2.0 Features:
TEXTURES --
*Revamped HD textures, in 512x512 to 1024x1024 format.
*Revamped Character Textures, now with MOLLE Rigging.
*Revamped Weapon Visuals, new Scope Lenses and Hands.
*Revamped Terrorist Textures, with Balaclava Masks, More.
CODING --
*Ironsights, using the very best add/tex texture system, exact.
*Goggles, no HUD unless you hit F1. Will show health damage.
*Night Vision Overlay, rests ONTOP of Goggles, now complete.
*Athena's Sword & Iron Wrath weapons, combined. NOTE 01*
*Tweaked Enemy AI and improved patrols, equipments, actions.
*Multiple Attachments, still working on it but will have final build.
MAPPING --
*User-Made, Default Maps all get HD Graphics, plus Day/Night.
*Consistently Updated Scenario Map Additions, plus Day/Night.
*Possibility for maps from both Splinter Cell & Ghost Recon too.
*The ability to turn off / on light switches, cut power via generator.
*Potential improvements over original maps are to be made soon.
MISC --
*Brand New Menu Textures, Including Previous Clancy Artwork.
*Possible .bik Video background for main menu showing RAINBOW.
*Possible inclusion of custom music option for .bik video for Main Menu.
*Updated Controls, minor tweaks to default control system. Your choice.
Dat goggles-effect is toch wel een beetje overdreven vind ik. Zo werken brillen niet.
![[Afbeelding: rohos.png]](http://img841.imageshack.us/img841/6073/rohos.png)
TS: nl3.tshost.eu:9001 // Xfire groep // Steam groep
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